
Game Designer

The Game
With a zombie virus devastating the Earth, only God can save us. You, as God, are the only salvation the remaining survivor has. Protect the last human and the last safe-house in the world. God Save Us is a 2D mobile tower-defense where the player has to use their godly powers to drag away zombies and keep them at bay, similar


to Rollercoaster Tycoon’s guest picker. And also give orders to the humans akin to the soldier task assignment from Age of Empires.
What I did
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Designed a 2D top down real-time tower defense game relying on a drag'n drop mechanic.
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Designed the level in a way that would stimulate the player to use the entire device screen while playing.
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Created forms, analysed test results, and reiterated the design with the objective to produce the best user experience.
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Organized playtests often in order to improve game balancing and tuning.
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Designed and created all art assets and effects.
Commentary Video
Design Process
In this video explain the design process behind the use of 2 bases and the Level Design.